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The latest news relating to GestureFX™

Face & Hand Tracking for Android® & Symbian® at Mobile World Congress
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GestureTek�s vertical multi-touch at ISE Show
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Interactive displays find home in retail.
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GestureTek�s technology is used in interactive storefront window advertising.
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theLIFT used GestureTek�s technology in an SMS-enabled interactive window for EVO condo sales.
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GestureTek Launches Interactive Projection System, Multi-Touch Table and 3D Tracker at IAAPA
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PC World showcases GestureTek's Minority Report style gesture-based interfaces.
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GestureTek launches 3D depth sensor solutions for lifelike virtual reality experiences.
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GestureTek's 3D depth sensor powers interactive flight simulator at Beijing Olympics.
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GestureTek Launches Enhanced GestureFX Display System for Interactive Surfaces


GestureFX used in real estate presentation center


GestureTek announces multi-touch enhancements at InfoComm


Maple Leaf Sports & Entertainment Launches Fan-friendly Interactive Floor At Air Canada Centre


Hudson Bay Company launches GestureTek�s interactive digital signage and advertising technology on outdoor store windows

Telus World Calgary creates world of interactive �edutainment� with GestureTek�s motion-controlled display systems


GestureTek Exhibits Interactive Entertainment and Display Systems for Nightclubs and Bars.


Intel�s interactive table game featuring GestureTek�s motion control technology gets crowd powered up


GestureTek�s gesture-recognition technology transforms a European mall�s digital signage screen into unique interactive entertainment


WallFX Interactive Video Wall Offers Energy Info at the Epcot Center


InTouch Media Group to deliver GestureTek solution to malls and sports arenas


Monster Media licenses GestureTek technology for its media network

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GestureTek's next innovation: Uses Mobile Applications as part of Gesture Controlled Displays
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As the inventor of video gesture controlled experiences, GestureTek has continued to innovate the ways in which the public can interact with projected images using their entire bodies. With the arrival of mobile apps, GestureTek has taken that interaction one step further by delivering an interactive attraction that allows guests to wirelessly send their digital creations from a mobile device into GestureTek's live projected display. From there, guests can walk up and interact with their projected drawings and animate them through touch.

For the first application, GestureTek created 'Art Alive!' a permanent installation for the new Crayola Experience, a hands-on family attraction, in Easton Pennsylvania. Crayola Experience's objective was to promote, encourage and inspire creative self-expression in kids of all ages through their 21 hands-on attractions. One way to encourage this creativity was through 'Art Alive!', a digital creative experience that utilized an existing Crayola app called Crayola DigiTools which allows children to create with the latest technology. By marrying Crayola DigiTools with GestureTek capabilities, it allowed digital creations to come alive in a larger than life way that was unprecedented.

We created 4 custom worlds (underwater, space, fairytale and safari) that are projected onto 4 giant 16'x9' screens. At 40 different iPad stations, kids can colour and draw an image, apply an animation to it (shrink, breakup, spin etc) and send it into the themed projection. Once a guest's creation is on the big screen, they can interact with their design by moving their body or waving their arms in front of the screen (while also making the water ripple, plants part, clouds move and animals wiggle, etc) resulting in hours of fun for the family.

Previously, our gesture controlled GestureFX system did not have the ability to wirelessly send and display new content from user's mobile devices while it was up and running. This meant serious innovation for GestureTek's technology that allowed real time wireless input of additional interactive elements from a mobile device. To create this new level of social interaction, GestureTek not only wrote new software to accept real time input from wireless devices into a running app, they also created a control network manager to help send the right images, media components and the code for their associated interactive effect to the right screens, while also creating an interface that allowed for an external approval station.

Our new innovation of combining our GestureFX system with a mobile application allow our future users to interact with social media platforms, which is the next step for our GestureFX platform. The renovated Crayola Experience attraction has been open since May 2013 and has been a huge success. It's a great day out for the whole family and is filled with 21 hands-on experiences including 'Art Alive!'. You can find out more about the Crayola Experience and the other attractions they offer: Click Here for Crayola Experience .



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GestureTek technologies have international patent protection. U.S. patents include: 5,534,917 (Video Gesture Control Motion Detection);
7,058,204 (Multiple Camera Control System, Point to Control Base Patent); 7,421,093 (Multiple Camera Tracking System for Interfacing With an Application);
7,227,526 (Stereo Camera Control, 3D-Vision Image Control System); 7,379,563 (Two Handed Movement Tracker Tracking Bi-Manual Movements);
7,379,566 (Optical Flow-Based Tilt Sensor For Phone Tilt Control); 7,389,591 (Phone Tilt for Typing & Menus/Orientation-Sensitive Signal Output);
7,430,312 (Five Camera 3D Face Capture).

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