GestureTek™ is the inventor, pioneer, multiple patent-holder and world-leader in camera-enabled gesture-recognition technology for presentation and entertainment systems. Back in 1986, we invented and shaped the field of 'applied computer vision' for computer-human interaction, and have continued inventing new video gesture control technologies ever since.
The company's multi-patented video gesture control technology (VGC) lets users control multi-media content, access information, manipulate special effects, even immerse themselves in an interactive 3D virtual world – simply by moving their hands or body. We deliver Wii-like gesture-control without the need to wear, hold or touch anything.
In the past 25 years, GestureTek has installed well over 5,000 interactive multi-media displays, kiosks, exhibits, digital signs and advertisements, virtual gaming systems and other interactive surface computing solutions, many with multi-touch interactivity.
Our technology is used in museums, science centers, amusement parks, trade shows, retail locations, bars & nightclubs, real estate presentation centers, corporate showrooms, boardrooms, digital signage networks and other public spaces such as airports and stadiums. We’re also revolutionizing television production, game development, advertising, virtual videoconferencing, and even the healthcare sector, by applying our technology in unique and innovative ways. GestureTek was originally known as JesterTek and Vivid Group. In 2011 Qualcomm purchased from GestureTek select assets of its consumer and mobile technologies divisions.
Selected Products
Selected Customers & Licensees
GestureTek licenses our patents and technologies to original equipment manufacturers, game developers and digital signage and advertising networks. Toy and game opportunities. Technology licensing program is now owned and licensed by Qualcomm.
Selected customers include CNN, NASA, BMW, Ford, Oracle, Sony, Samsung, Intel, Vodafone, IBM, Cisco, Federal Express, Telefonica and Gillette. Selected licensees of our patents and technologies include Sony for the EyeToy, Microsoft for the Xbox 360, Hasbro for its ION Educational Gaming System, NTT DoCoMo for its 904i, 905i and 705i series handsets.
Business Growth
GestureTek™ has seen tremendous growth since its inception. Since 2003, sales increases have averaged nearly 50% per year and employee growth has averaged over 30%. Gesturetek’s nearly 4,000 clients include leading organizations and Fortune 500 companies such as CNN, NASA, BMW, Ford, Oracle, Intel, Vodafone, IBM, Federal Express, Autodesk, Panasonic, Telefonica, Samsung, Gillette and more.
Patent Information
GestureTek™ products are protected under multiple comprehensive patents, including #7,058,204 and #5-534917 for "video-based interactive gesture-control of computer processes", issued by the US Patent Office. This covers all applications where a user's representation appears on the screen and interacts with computer objects or icons, and other types of gestural interface.